Wednesday, April 28, 2010

Astrodynamics

Orbital mechanics or astrodynamics is the application of ballistics and celestial mechanics to the practical problems concerning the motion of rockets and other spacecraft. The motion of these objects is usually calculated from Newton's laws of motion and Newton's law of universal gravitation. It is a core discipline within space mission design and control. Celestial mechanics treats more broadly the orbital dynamics of systems under the influence of gravity, including both spacecraft and natural astronomical bodies such as star systems, planets, moons, and comets. Orbital mechanics focuses on spacecraft trajectories, including orbital maneuvers, orbit plane changes, and interplanetary transfers, and is used by mission planners to predict the results of propulsive maneuvers. General relativity is a more exact theory than Newton's laws for calculating orbits, and is sometimes necessary for greater accuracy or in high-gravity situations (such as orbits close to the Sun).

Earth orbits

Scaling in gravity

The gravitational constant G is measured to be the following (shown with the 3 most common units):

  • (6.6742 ± 0.001) × 10−11 N·m2/kg2
  • (6.6742 ± 0.001) × 10−11 m3/(kg·s2)
  • (6.6742 ± 0.001) × 10−11 (kg/m3)−1s−2.

Thus the constant has dimension density−1 time−2. This corresponds to the following properties.

Scaling of distances (including sizes of bodies, while keeping the densities the same) gives similar orbits without scaling the time: if for example distances are halved, masses are divided by 8, gravitational forces by 16 and gravitational accelerations by 2. Hence velocities are halved and orbital periods remain the same. Similarly, when an object is dropped from a tower, the time it takes to fall to the ground remains the same with a scale model of the tower on a scale model of the earth.

Scaling of distances while keeping the masses the same (in the case of point masses, or by reducing the densities) gives similar orbits; if distances are multiplied by 4, gravitational forces and accelerations are divided by 16, velocities are halved and orbital periods are multiplied by 8.

When all densities are multiplied by 4, orbits are the same; gravitational forces are multiplied by 16 and accelerations by 4, velocities are doubled and orbital periods are halved.

When all densities are multiplied by 4, and all sizes are halved, orbits are similar; masses are divided by 2, gravitational forces are the same, gravitational accelerations are doubled. Hence velocities are the same and orbital periods are halved.

In all these cases of scaling. if densities are multiplied by 4, times are halved; if velocities are doubled, forces are multiplied by 16.

These properties are illustrated in the formula (derived from the formula for the orbital period )

 GT^2 \sigma = 3\pi \left( \frac{a}{r} \right)^3,

for an elliptical orbit with semi-major axis a, of a small body around a spherical body with radius r and average density σ, where T is the orbital period. See also Kepler's Third Law.

Further reading

  • Andrea Milani and Giovanni F. Gronchi. Theory of Orbit Determination (Cambridge University Press; 378 pages; 2010). Discusses new algorithms for determining the orbits of both natural and artificial celestial bodies.

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